This is an Action RPG with some clicker game elements.
Unlike my other game, CLICKPOCAYPSE II, this is not an idle game.
Explore the world, brave dangerous dungeons, gather Heroism, build a party, find precious items, go up levels, learn skills, unlock upgrades, and kill lots and lots of monsters.
This game looks like a Roguelike, but there is no permadeath. Actually, there is no punishment for death at all, other than a short pause, where you may consider your life choices and spend your precious death points.
Fixed dumb bug that happens if there are more than 500 monsters in a level.
Made some other character ai changes here and there to address other issues.
Probably introduced new issues in the process.